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Origins Documentation
Origins (Base Contents)
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Origins Documentation
Home
Datapack Guides
Datapack Guides
Defining an Origin
Defining a Power
Origin conditions in layers
Add-on Guides
Add-on Guides
Workspace Setup
Dependencies Explained
JSON
JSON
Origin Layer JSON
Origin JSON
Power JSON
General Types
General Types
Data Types
Power Types
Action Types
Action Types
Bi-entity Action Types
Block Action Types
Entity Action Types
Item Action Types
Meta Action Types
Condition Types
Condition Types
Bi-entity Condition Types
Biome Condition Types
Block Condition Types
Damage Condition Types
Entity Condition Types
Fluid Condition Types
Item Condition Types
Meta Condition Types
Miscellaneous
Miscellaneous
Advancement Triggers
Base Contents
Commands
Item Modifiers
Items
Predicates
Extras
Extras
Action Results
Biome Categories
Damage Source Names
Destruction Types
Feature Renderers
Fluid Handling
Keybindings
Materials
Player Abilities
Positioned Item Stack Slots
Shape Types
Space
Sprites
Value Modifying Power Classes
List of origins
Arachnid
Avian
Blazeborn
Elytrian
Enderian
Feline
Human
Merling
Phantom
Shulk