Damage Source Names
Damage Source Names are strings used for classifying what type of damage is taken/given, and to determine the death message for the damage upon being killed.
(Hovering the cursor over the damage source names will reveal its death message.)
List of vanilla damage source names
| Name | Description |
|---|---|
anvil.player |
Being hit by a falling Anvil while fighting a player/mob. |
anvil |
Being hit by a falling Anvil. |
arrow.item |
Being shot by a player/mob using a renamed Bow or Crossbow. |
arrow |
Being shot by a player/mob. |
badRespawnPoint |
Being hit by an explosion caused by Beds from attempting to use it in The End, The Nether or custom dimensions that has Beds disabled. |
cactus.player |
Making contact with a Cactus while fighting a player/mob. |
cactus |
Making contact with a Cactus. |
cramming.player |
Being in the same spot as many other entities while fighting a player/mob. |
cramming |
Being in the same spot as many other entities. |
dragonBreath.player |
Being damaged by the Dragon's breath while fighting a player/mob. Unused in vanilla. (Dragon breath deals magic damage). |
dragonBreath |
Being damaged by the Dragon's breath. Unused in vanilla. (Dragon breath deals magic damage). |
drown.player |
Drowning while fighting a player/mob. |
drown |
Drowning. |
dryout.player |
Drying out while fighting a player/mob. Unused in vanilla. |
dryout |
Drying out. Unused in vanilla. |
even_more_magic |
If the death message is too large to send. Unused in vanilla. |
explosion.player |
Being hit by an explosion from a mob that explodes or TNT lit by a player/mob. |
explosion |
Being hit by a regular explosion. |
fall.player |
Falling from a high place while fighting a player/mob. |
fall |
Falling from a high place. |
fallingBlock.player |
Being hit by a falling block that's not an Anvil block while fighting a player/mob. |
fallingBlock |
Being hit by a falling block that's not an Anvil block. |
fallingStalactite.player |
Being hit by a falling Stalactite block while fighting a player/mob. |
fallingStalactite |
Being hit by a falling Stalactite block. |
fireball.item |
Being hit by a fireball shot by a player/mob holding a renamed item. |
fireball |
Being hit by a fireball shot by a player/mob. |
fireworks.item |
Being hit by a firework explosion of a firework rocket shot by a player/mob using a renamed Crossbow. |
fireworks.player |
Being hit by a firework explosion of a firework rocket while fighting with a player/mob. |
fireworks |
Being hit by a firework explosion of a firework rocket. |
flyIntoWall.player |
Flying into a wall at high speed using an Elytra while fighting a player/mob. |
flyIntoWall |
Flying into a wall at high speed using an Elytra. |
freeze.player |
Being in Powder Snow for too long while fighting a player/mob. |
freeze |
Being in Powder Snow for too long. |
generic.player |
Being damaged by a damage source which doesn't have a specific type while fighting a player/mob. |
generic |
Being damaged by a damage source which doesn't have a specific type. |
hotFloor.player |
Standing on Magma while fighting a player/mob. |
hotFloor |
Standing on Magma. |
indirectMagic.item |
Being damaged by a damage source considered as indirect magic damage such as from thrown Splash Potions whilst fighting a player/mob holding a renamed item. |
indirectMagic |
Being damaged by a damage source considered as indirect magic damage such as from thrown Splash Potions. |
inFire.player |
Standing inside Fire whilst fighting a player/mob. |
inFire |
Standing inside Fire. |
inWall.player |
Being inside a solid block while fighting a player/mob. |
inWall |
Being inside a solid block. |
lava.player |
Being in Lava while fighting a player/mob. |
lava |
Being in Lava. |
lightningBolt.player |
Being struck by a Lightning Bolt while fighting a player/mob. |
lightningBolt |
Being struck by a Lightning Bolt. |
magic.player |
Being damaged by a damage source considered as magic damage such as from Conduits or harmful status effects like Instant Damage or Poison while fighting a player/mob. |
magic |
Being damaged by a damage source considered as magic damage such as from Conduits or harmful status effects like Instant Damage or Poison. |
mob.item |
Being hit by a mob holding a renamed item. |
mob |
Being hit by a mob. |
onFire.player |
Burning while fighting a player/mob. |
onFire |
Burning. |
outOfWorld.player |
Falling into the void while fighting a player/mob. |
outOfWorld |
Falling into the void. |
player.item |
Being hit by a player holding a renamed item. |
player |
Being hit by a player. |
stalagmite.player |
Falling onto a Stalagmite while fighting a player/mob. |
stalagmite |
Falling onto a Stalagmite. |
starve.player |
Being damaged by starvation while fighting a player/mob. |
starve |
Being damaged by starvation. |
sting.item |
Being stung by a bee holding a renamed item. Unused in vanilla. |
sting.player |
Being stung by a player/mob. Unused in vanilla. |
sting |
Being stung by a bee. |
sweetBerryBush.player |
Walking through a Sweet Berry Bush while fighting a player/mob. |
sweetBerryBush |
Walking through a Sweet Berry Bush. |
thorns.item |
Hitting a player/mob that is wearing an armor with the Thorns enchantment, and holding a renamed item. Also applies to hurting Guardians/Elder Guardians. |
thorns |
Hitting a player/mob that is wearing an armor with the Thorns enchantment. Also applies to hurting Guardians/Elder Guardians. |
thrown.item |
Being hit by a projectile thrown by a player/mob. Unused in vanilla. |
trident.item |
Being hit by a Trident thrown by a player/mob holding a renamed item. |
trident |
Being hit by a Trident thrown by a player/mob. |
wither.player |
Being damaged by the Wither status effect while fighting a player/mob. |
wither |
Being damaged by the Wither status effect. |
witherSkull |
Being hit by a Wither Skull shot by a player/mob. |
List of Origins damage source names
| Name | Description |
|---|---|
genericDamageOverTime.player |
Being damaged by a power that uses the origins:damage_over_time power type with no specified damage source name while fighting a player/mob. |
genericDamageOverTime |
Being damaged by a power that uses the origins:damage_over_time power type with no specified damage source name. |
hurt_by_water.player |
Being damaged by the origins:water_vulnerability power whilst fighting a player/mob. |
hurt_by_water |
Being damaged by the origins:water_vulnerability power. |
no_water_for_gills.player |
Losing air with the origins:water_breathing power while fighting a player/mob. |
no_water_for_gills |
Losing air with the origins:water_breathing power. |